graphic.js
From
MCMLXXIX@VERT/MDJ to
Deuce on Wednesday, September 15, 2010 17:13:28
I'm having trouble with binary files.
Really, all I want to do is be able to open up a binary ascii picture, load its contents into a string, and write them back out to another file, but it's getting corrupted along the way (mostly because I didnt plan for this and was just doing readAll() and writeAll()..which works for everything else)
I remember a while back we talked about adding a save() method to the Graphic() object, but that's not really where I'm going with this, because this should work on regular text (.INI, .DOC, etc..) files as well.
My question is: is there a way to read/write files in binary mode without having to know what they are?
If you have a few minutes to help me out I'd appreciate it.
thx
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