• graphic.js

    From MCMLXXIX@VERT/MDJ to Deuce on Wednesday, September 15, 2010 17:13:28
    I'm having trouble with binary files.

    Really, all I want to do is be able to open up a binary ascii picture, load its contents into a string, and write them back out to another file, but it's getting corrupted along the way (mostly because I didnt plan for this and was just doing readAll() and writeAll()..which works for everything else)

    I remember a while back we talked about adding a save() method to the Graphic() object, but that's not really where I'm going with this, because this should work on regular text (.INI, .DOC, etc..) files as well.

    My question is: is there a way to read/write files in binary mode without having to know what they are?

    If you have a few minutes to help me out I'd appreciate it.

    thx

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    þ Synchronet þ The BRoKEN BuBBLE (MDJ.ATH.CX)
  • From MCMLXXIX@VERT/MDJ to Deuce on Thursday, September 16, 2010 13:47:36
    Re: graphic.js
    By: MCMLXXIX to Deuce on Wed Sep 15 2010 17:13:28

    I'm having trouble with binary files.

    Really, all I want to do is be able to open up a binary ascii picture, load contents into a string, and write them back out to another file, but it's getting corrupted along the way (mostly because I didnt plan for this and wa just doing readAll() and writeAll()..which works for everything else)

    I remember a while back we talked about adding a save() method to the Graphi object, but that's not really where I'm going with this, because this should work on regular text (.INI, .DOC, etc..) files as well.

    My question is: is there a way to read/write files in binary mode without having to know what they are?

    If you have a few minutes to help me out I'd appreciate it.

    thx

    nevermind.. got it.

    ---
    þ Synchronet þ The BRoKEN BuBBLE (MDJ.ATH.CX)