• Hmm..

    From Melkor@VERT/STARFRON to All on Friday, April 08, 2005 21:41:00
    Ok.. I found a rumors mod that works.. (Mostly).. For some reason if I
    use an @ code in the rumor it doesnt translate when it displays but it
    does when you list them.. (I had this problem with another rumors mod
    too..) Anyway this one has the src files so what I am wondering is
    what the problem could be and what I need to change in the rumors.src
    so that it translates the @ codes?

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  • From Magic Man@VERT/PORTWIZ to Melkor on Friday, April 08, 2005 21:39:00
    Re: Hmm..
    By: Melkor to All on Fri Apr 08 2005 10:41 pm

    Ok.. I found a rumors mod that works.. (Mostly).. For some reason if I
    use an @ code in the rumor it doesnt translate when it displays but it
    does when you list them.. (I had this problem with another rumors mod
    too..) Anyway this one has the src files so what I am wondering is
    what the problem could be and what I need to change in the rumors.src
    so that it translates the @ codes?

    Are the codes in CAPS? I think i saw digital man mention something about this.


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  • From Melkor@VERT/STARFRON to Magic Man on Saturday, April 09, 2005 08:04:00

    Are the codes in CAPS? I think i saw digital man mention something about th
    Yes if I do at codeALIASat code then list the rumors from the add
    rumor part it will show Melkor whatever but when it displays above the
    main prompt it shows at codeALIASat code...

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  • From Magic Man@VERT/PORTWIZ to Melkor on Saturday, April 09, 2005 20:34:00
    Re: Hmm..
    By: Melkor to Magic Man on Sat Apr 09 2005 09:04 am


    Are the codes in CAPS? I think i saw digital man mention something about
    Yes if I do at codeALIASat code then list the rumors from the add
    rumor part it will show Melkor whatever but when it displays above the
    main prompt it shows at codeALIASat code...


    try instead %a

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  • From Digital Man@VERT to Melkor on Monday, April 11, 2005 18:24:36
    Re: Hmm..
    By: Melkor to All on Fri Apr 08 2005 09:41 pm

    Ok.. I found a rumors mod that works.. (Mostly).. For some reason if I
    use an @ code in the rumor it doesnt translate when it displays but it
    does when you list them.. (I had this problem with another rumors mod
    too..) Anyway this one has the src files so what I am wondering is
    what the problem could be and what I need to change in the rumors.src
    so that it translates the @ codes?

    Probably in the printfile call. Paste the at portion of the source code here.

    digital man

    Snapple "Real Fact" #21:
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  • From Melkor@VERT/STARFRON to Digital Man on Tuesday, April 12, 2005 08:51:00

    Probably in the printfile call. Paste the at portion of the source code here
    printf >\r%s\r" therumor

    The other " is there for some reason it doesnt paste to well..:)



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  • From Digital Man@VERT to Melkor on Wednesday, April 13, 2005 12:58:04
    Re: Hmm..
    By: Melkor to Digital Man on Tue Apr 12 2005 08:51 am

    Probably in the printfile call. Paste the at portion of the source code h
    printf >\r%s\r" therumor

    The other " is there for some reason it doesnt paste to well..:)

    The Baja PRINTF function doesn't expand @-codes (for security reasons).

    digital man

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